But as inefficient as a chest is, 3 chests holds more shells than an entire 2圆 artillery wagon. I can't think of any reason you couldn't take the shells out of an artillery wagon that is sitting on the rails. Just thinking out loud since I haven't played with them very much, but could you cheese it by using an artillery wagon as storage AND defense by placing it on a set of rails large enough for it? Or do they not allow you to remove shells as well? It would be an interesting thing to try at least to see if there is any immediate advantage to it, or if you just waste resources. You would think there is a lot of extra room that can be converted to storage for a lot of extra shells. IMO it makes sense considering how much more room the wagons take up vs the stationary guns and vs a chest. The logistics involved in managing the shells is a nice change of pace. It doesn't make much sense, but I actually like that it isn't simply another large stack of numbers like gun ammo and shotgun shells that you need to produce and carry a stack of. I was annoyed at first when I built artillery for the first time. You also have the idea of the size of 1 thing for the shooting capacity/surface.โพสต์ดั้งเดิมโดย mmppolton:i mean in regarding them stack to only 1 in chest make it is so hard to storage them for when the train come back we need 4 chest for one train wagon i have thought of make them on site for some of it since i like doing a area just to kill lots of bitter to clear the areaĪh. Well one need a BP and it wasn't possible before it's pretty recent, the other one is like placing a wall, or a belt. ![]() Although,the speed of crafting any wagon/cart is pretty much under 5 seconds, so the developers might want to keep it that way. No one will ever want to use this blueprint instead of just plopping down a turret for static artillery though, but your argument about how long it takes placing one over the other doesn't really make sense. Honestly though, placing both is kinda easy, since you can technically blueprint the wagon with the rails under it and so on. What do you guys think? I don't have a lot of experience with this game, but this was just a random thing I found when checking the requirements for the Artillery Turret/Wagon and the numbers just feel odd.įor wagons you can craft XXXX wagon and place them, the longer part is placing them, and also placing the rails under it Maybe even add some more steel/pipes/gears on top. Despite that, it is such an easy tweak to make, so why not remove all extra resources besides maybe the engine units and just add an Artillery Turret to the recipe. I think changing this would be more related to consistency than strictly game balance, since it probably isn't going to influence the game in any way whatsoever. ![]() Besides that, the difference in crafting time between the two has seemingly no logic, the turret taking ten times longer to craft (now this might be intended, since other wagons also have a decently small crafting time). However, I think an Artillery Wagon should cost a turret, because it would be more logical, given that one is the mobile (basically upgraded) version of the other. Now, of course, after calculating the total raw, the wagon is more expensive, as it should be.
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